![]() ![]() So some audio might not be synched properly in cut scenes, there may be some audio cue lags, and some games (such as Lunar The Silver Star) will not load if their audio clips are not exactly the correct lengths of time. The problem with these is that when compressed into MP3's the audio changes just slightly in duration of time. ![]() The ISO file is the game data (track 1) and the MP3 files are the original WAV data compressed to take up less space. The second format is ISO/MP3 and it is far more common. The BIN file is the game data (track 1) and the WAV files are any segregated audio, the wav files are DIRECT duplicates of the original disc and thereby run perfectly. BIN/WAV dupliates are EXACT dumps of a SCD and thereby are very large. "Now if your burner won't copy the discs properly or you come across the files online there are some things you need to know.įirst, there are two formats - the first being BIN/WAV. Please understand that I DO NOT ADVOCATE OR CONDONE PIRACY, so don't ask about SCD ISOs. I actually had an e-mail about this I responded to a couple weeks ago so I put most of that information here. ![]() You want to make a direct 1-to-1 copy of your games for proper archival. ![]()
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